2/28/2024 0 Comments Dont starve together haunt hound![]() During Winter, sleeping Treeguards also don't have snow, making them easy to distinguish from actual trees.Īt night, neutral Treeguards go to sleep, plopping down wherever they happen to be standing. A Treeguard in this state does not wave in the wind, does not have a trunk, and does not appear on the Map. The moment a Treeguard is pacified, it returns to the ground disguised as an ordinary tree, as if it were asleep. Treeguards growl every time a pine cone is planted, even if they're sleeping. Planting a Pine Cone within 16 units has a 15% chance to calm them, and within 5 units away has a 33% chance. When one appears, a Treeguard aims to attack whoever chopped down a tree near them, and follows them limitlessly, only stopping when several new trees are planted nearby. Living Logs are required to build a Shadow Manipulator, among other things. When killed, they drop Monster Meat and 6 Living Logs. When chopping down a Lumpy Evergreen, there is also a chance for a Lumpy Treeguard to spawn, which behaves the same as a normal Treeguard, but looks different. They will turn hostile towards the player should they chop a tree nearby. They can spawn from any size Evergreen tree, but not from burned Evergreens, dead Evergreens, or Evergreen saplings (from recently planted Pine Cones).Ī special Set Piece can be found as soon as Day 1, called the Living Forest, where up to ten Treeguards can be found hibernating. After Day 80, up to three Treeguards may spawn at once, given enough Evergreens nearby. After Day 30, up to two treeguards may spawn. Starting on Day 4, felling any Evergreen has a 1.33% chance of spawning a Treeguard from a nearby Evergreen (within 15 units of distance, or just under 4 Pitchfork tiles). They can be pacified by planting new trees nearby. ![]() They are initially hostile towards the wood-cutter, assuming that is how they were spawned, have very high health and damage, and are capable of killing most unarmored characters in three strikes. If using Centapiece Oinc, one will be returned 7 Tenpiece Oincs.Treeguards are Boss Monsters that can occasionally transform from Evergreens when a nearby Evergreen is chopped down. The Slanty Shanty can also be crafted using 3 Tenpiece Oincs or 1 Centapiece Oinc.Entering another room while a Chest catches on fire will delete all items in the Chest, including ones that are unrenewable.Entering another room while an item is on fire will not spawn Ash.Even if the player hasn't yet bought a Deed of home ownership yet, it is best to prepare for once the player does buy it by planting farms, a Crock Pot, Evergreen and Birchnut trees, and Berry Bushes for income from Ushers.Even if the House protects the player from most environmental hazards, it does not protect them from Hay Fever, Freezing and Overheating.It may be stacked with the sanity aura of a recruited Royal Guard. There is a major sanity aura when inside the house.The only way to destroy the house is by using the Executive Hammer or a Deconstruction Staff. The player's items inside will not be lost. If the house catches on fire or is destroyed, nearby Pig Workers or even the player can rebuild it with a Hammer.The Slanty Shanty makes for a good base, given that most utility structures can be placed inside and it can be expanded infinitely using House Expansion Permits and Doors, as well as having protection from most outside elements.The interior and exterior can be renovated and replaced with the Renovate Tab. The default interior consists of Wood Paneling and Flooring, a Cinderblock Bookshelf, a Tasteful Fish Mounting and a Rope Light. Upon unlocking and entering the Shanty, the player is greeted with two Charcoal scattered on the floor. It will be unlocked immediately after placing. It can be crafted for 4 Boards, 3 Cut Stone, and 30 Oincs, making it cheaper than buying the Deed of home ownership when built in either a Hamlet or even a vanilla Don't Starve or Reign Of Giants world. The Slanty Shanty can also be crafted in the City Planning Tab when the player is holding the Key to the City. It doesn't protect the player from starvation though, so exploration is still needed. It also protects the player from the elements, as rain or fog, and from attacks of every sort (excluding Shadow Creatures and Krampus). Once unlocked, the building will become the player's house, a place where one can set up a base, and a permanent protection from Charlie's attacks, due to the presence of a light source. It is an abandoned housing structure which spawns in Swinesbury City, and can be unlocked and bought as one's home by purchasing the Deed of home ownership at Swinesbury City Hall for 50 Oincs. The Slanty Shanty is a building exclusive to the Hamlet DLC. “ I'm excited about the extra storage space! ”
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